Radio Astronomy Systems Research Group

Log In
Home Sitemap Recent Changes Media Manager

Trace:

wiki:donuts:fall2016:22prisoners

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

wiki:donuts:fall2016:22prisoners [2016/11/09 14:40]
mruzinda created
wiki:donuts:fall2016:22prisoners [2016/11/09 14:41] (current)
mruzinda
Line 1: Line 1:
 1. Appoint a "​scorekeeper"​ and the other 22 prisoners as "​transmitters"​. 1. Appoint a "​scorekeeper"​ and the other 22 prisoners as "​transmitters"​.
 +
 2. When a transmitter enters the switch room for the first time, he will flick switch B ON if he sees it in the OFF position. Alternatively,​ he will flick switch A if he sees switch B is in the ON position and waits for his next visit. The transmitter'​s mission is to find  ONE opportunity to flick switch B to the ON position. After he completes his mission, he will flick switch A for all subsequent visits. In short, each transmitter'​s role is to send a signal to the scorekeeper that he has been to the switch room. 2. When a transmitter enters the switch room for the first time, he will flick switch B ON if he sees it in the OFF position. Alternatively,​ he will flick switch A if he sees switch B is in the ON position and waits for his next visit. The transmitter'​s mission is to find  ONE opportunity to flick switch B to the ON position. After he completes his mission, he will flick switch A for all subsequent visits. In short, each transmitter'​s role is to send a signal to the scorekeeper that he has been to the switch room.
 +
 3. The scorekeeper'​s role is to flick off switch B whenever he sees it in the ON position. Each time he flicks off switch B he adds 1 to his score. When he sees switch B is already OFF, he flicks switch A instead and does not add to the score. As soon as he accumulates 22, he reports to the Warden. 3. The scorekeeper'​s role is to flick off switch B whenever he sees it in the ON position. Each time he flicks off switch B he adds 1 to his score. When he sees switch B is already OFF, he flicks switch A instead and does not add to the score. As soon as he accumulates 22, he reports to the Warden.
wiki/donuts/fall2016/22prisoners.1478727658.txt.gz ยท Last modified: 2016/11/09 14:40 by mruzinda